Projects & Grants
| Videogames in Literary Education: Creating a Didactic Summary for Basic and Secondary Schools | |
|---|---|
| Project Id | SGS11/PDF/2026 |
| Main solver | Mgr. Eva Svátková |
| Period | 1/2026 - 12/2026 |
| Provider | Specifický VŠ výzkum |
| State | solved |
| Anotation | This project focuses on the possibilities of utilizing video games, their aspects and principles in literary education taught to students in basic and secondary schools. Even though video games represent a significant medium for students, via which they discover the world, they are rarely utilized as a didactic tool. This project aims to create a so-called didactic summary that should make the integration of video games into the teaching process of literary studies easier for teachers. The summary involves a brief introduction into the specifics of video games as a medium, a list of didactic model situations utilizing video games, aspects and a methodical manual along with it. |
| Total Costs | 91 800 CZK |



















